000 01253cam a2200253 a 4500
005 20230110151025.0
008 131117s2009 maum b a001 0 eng
010 _a2008-041726
020 _a0262062682
_c(hardcover : alk. paper)
020 _a9780262062688
_c(hardcover : alk. paper)
035 _a(OCoLC)259715996
050 4 _aGV1230
_b.F53 2009
100 1 _aFlanagan, Mary,
_d1969-
245 1 0 _aCritical play :
_bradical game design /
_cMary Flanagan.
260 _aCambridge, Mass. :
_bMIT Press,
_c2009.
300 _avii, 353 p. :
_bill. ;
_c24 cm.
504 _aIncludes bibliographical references (p. [293]-317) and index.
505 0 _aIntroduction to critical play -- Playing house -- Board games -- Language games -- Performative games and objects -- Artists' locative games -- Critical computer games -- Designing for critical play.
520 _aMary Flanagan examines alternative games--games that challenge the accepted norms embedded within the gaming industry--and argues that games designed by artists and activists are reshaping everyday game culture.--Publisher's description.
650 0 _aArt and popular culture.
650 0 _aGames
_xDesign and construction.
650 0 _aGames
_xSociological aspects.
942 _2lcc
999 _c67131
_d67131