| 000 | 00750cam a2200229 a 4500 | ||
|---|---|---|---|
| 005 | 20230110150149.0 | ||
| 008 | 120326s2010 inum b a001 0 eng | ||
| 020 | _a9780470496664 | ||
| 050 | 4 |
_aQA76.8.I64 _bC57 2010 |
|
| 100 | 1 | _aCraft, Chris. | |
| 245 | 1 | 0 |
_aiPhone game development / _cChris Craft, Jamney McElveen |
| 250 | _a1st ed. | ||
| 260 |
_aIndianapolis : _bWiley, _c2010. |
||
| 300 |
_axi, 490 p. : _bill. ; _c24 cm. |
||
| 500 | _a"Developing 2D and 3D games in Objective-C."--Cover. | ||
| 504 | _aIncludes bibliographical references (p. 231-232) and index. | ||
| 650 | 0 | _aiPhone (Smartphone) | |
| 650 | 0 |
_aMobile games _xDesign. |
|
| 650 | 0 | _aObjective-C (Computer program language) | |
| 700 | 1 | _aMcElveen, Jamney. | |
| 942 | _2lcc | ||
| 999 |
_c59712 _d59712 |
||