<?xml version='1.0' encoding='utf-8' ?>







<rss version="2.0"
      xmlns:opensearch="http://a9.com/-/spec/opensearch/1.1/"
      xmlns:dc="http://purl.org/dc/elements/1.1/"
      xmlns:atom="http://www.w3.org/2005/Atom">
   <channel>
     <title><![CDATA[MCY - مكتبات وزارة الثقافة والشباب  Search for 'su:&quot;Objective-C Computer program language&quot;']]></title>
     <link>https://lib.mcy.gov.ae/cgi-bin/koha/opac-search.pl?q=ccl=su%3A%22Objective-C%20Computer%20program%20language%22&amp;format=rss</link>
     <atom:link rel="self" type="application/rss+xml" href="https://lib.mcy.gov.ae/cgi-bin/koha/opac-search.pl?q=ccl=su%3A%22Objective-C%20Computer%20program%20language%22&amp;sort_by=relevance&amp;format=atom"/>
     <description><![CDATA[ Search results for 'su:&quot;Objective-C Computer program language&quot;' at MCY - مكتبات وزارة الثقافة والشباب ]]></description>
     <opensearch:totalResults>2</opensearch:totalResults>
     <opensearch:startIndex>0</opensearch:startIndex>
     
       <opensearch:itemsPerPage>50</opensearch:itemsPerPage>
     
	 
     <atom:link rel="search" type="application/opensearchdescription+xml" href="https://lib.mcy.gov.ae/cgi-bin/koha/opac-search.pl?&amp;sort_by=&amp;format=opensearchdescription"/>
     <opensearch:Query role="request" searchTerms="" startPage="" />
     <item>
       <title>
    iPhone game development /






</title>
       <dc:identifier>ISBN:0596159854 (pbk.) | 9780596159856 (pbk.)</dc:identifier>
        <link>https://lib.mcy.gov.ae/cgi-bin/koha/opac-detail.pl?biblionumber=54926</link>
       <description><![CDATA[
<img src="https://images-na.ssl-images-amazon.com/images/P/0596159854.01.TZZZZZZZ.jpg" alt="" />







	   <p>By Zirkle, Paul.. 
	   Beijing ; | Cambridge [Mass.] : O'Reilly, 2010
                        . xi, 242 p. :
                        , &quot;Developing 2D and 3D games in Objective-C.&quot;--Cover.
                         24 cm.. 
                         0596159854 (pbk.) | 9780596159856 (pbk.)
       </p>

<p><a href="https://lib.mcy.gov.ae/cgi-bin/koha/opac-reserve.pl?biblionumber=54926">Place hold on <em>iPhone game development /</em></a></p>

						]]></description>
       <guid>https://lib.mcy.gov.ae/cgi-bin/koha/opac-detail.pl?biblionumber=54926</guid>
     </item>
	 
     <atom:link rel="search" type="application/opensearchdescription+xml" href="https://lib.mcy.gov.ae/cgi-bin/koha/opac-search.pl?&amp;sort_by=&amp;format=opensearchdescription"/>
     <opensearch:Query role="request" searchTerms="" startPage="" />
     <item>
       <title>
    iPhone game development /






</title>
       <dc:identifier>ISBN:9780470496664</dc:identifier>
        <link>https://lib.mcy.gov.ae/cgi-bin/koha/opac-detail.pl?biblionumber=59712</link>
       <description><![CDATA[
<img src="https://images-na.ssl-images-amazon.com/images/P/0470496665.01.TZZZZZZZ.jpg" alt="" />







	   <p>By Craft, Chris.. 
	   Indianapolis : Wiley, 2010
                        . xi, 490 p. :
                        , &quot;Developing 2D and 3D games in Objective-C.&quot;--Cover.
                         24 cm.. 
                         9780470496664
       </p>

<p><a href="https://lib.mcy.gov.ae/cgi-bin/koha/opac-reserve.pl?biblionumber=59712">Place hold on <em>iPhone game development /</em></a></p>

						]]></description>
       <guid>https://lib.mcy.gov.ae/cgi-bin/koha/opac-detail.pl?biblionumber=59712</guid>
     </item>
	 
   </channel>
</rss>





