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  <titleInfo>
    <title>Foundations of 3D computer graphics</title>
  </titleInfo>
  <name type="personal">
    <namePart>Gortler, Steven J. (Steven Jacob)</namePart>
    <namePart type="date">1966-</namePart>
    <role>
      <roleTerm authority="marcrelator" type="text">creator</roleTerm>
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  <typeOfResource>text</typeOfResource>
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    <place>
      <placeTerm type="text">Cambridge, MA</placeTerm>
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    <publisher>MIT Press</publisher>
    <dateIssued>c2012</dateIssued>
    <dateIssued encoding="marc">2012</dateIssued>
    <issuance>monographic</issuance>
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  <language>
    <languageTerm authority="iso639-2b" type="code">eng</languageTerm>
  </language>
  <physicalDescription>
    <form authority="marcform">print</form>
    <extent>273 p. : ill. ; 24 cm.</extent>
  </physicalDescription>
  <tableOfContents>1. Introduction -- 2. Linear -- 3. Affine -- 4. Respect -- 5. Frames in graphics -- 6. Hello world 3D -- 7. Quaternions (a bit technical) -- 8. Balls, track and arc -- 9. Smooth interpolation -- 10. Projection -- 11. Depth -- 12. From vertex to pixel -- 13. Varying variables (tricky) -- 14. Materials -- 15. Texture mapping -- 16. Sampling -- 17. Reconstruction -- 18. Resampling -- 19. Color -- 20. What is ray tracing? -- 21. Light (technical) -- 22. Geometric modeling, basic intro -- 23. Animation, not even an introduction -- appendix A. Hello world 2D -- appendix B. Affine functions.</tableOfContents>
  <note type="statement of responsibility">Steven J. Gortler.</note>
  <note>Includes bibliographical references (p. 267-270) and index.</note>
  <subject authority="lcsh">
    <topic>Computer graphics</topic>
  </subject>
  <subject authority="lcsh">
    <topic>Three-dimensional display systems</topic>
  </subject>
  <classification authority="lcc">T385 .G658 2012</classification>
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  <identifier type="isbn">0262017350</identifier>
  <identifier type="isbn">9780262017350</identifier>
  <identifier type="lccn">2011-040567</identifier>
  <identifier type="uri">http://mitpress-ebooks.mit.edu/product/foundations-3d-computer-graphics</identifier>
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