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  <titleInfo>
    <title>Essential CG lighting techniques with 3ds max</title>
  </titleInfo>
  <name type="personal">
    <namePart>Brooker, Darren.</namePart>
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  <originInfo>
    <place>
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    <place>
      <placeTerm type="text">Oxford</placeTerm>
    </place>
    <place>
      <placeTerm type="text">Burlington, MA</placeTerm>
    </place>
    <publisher>Focal</publisher>
    <dateIssued>2006</dateIssued>
    <edition>2nd ed.</edition>
    <issuance>monographic</issuance>
  </originInfo>
  <language>
    <languageTerm authority="iso639-2b" type="code">eng</languageTerm>
  </language>
  <physicalDescription>
    <form authority="marcform">print</form>
    <extent>xi, 399 p. : col. ill. ; 25 cm. + 1 DVD-ROM.</extent>
  </physicalDescription>
  <note type="statement of responsibility">Darren Brooker.</note>
  <note>"Autodesk media and entertainment techniques."</note>
  <note>Previous ed.: published as Essential CG lighting techniques. 2003.</note>
  <note>Includes bibliographical references (p. 385-389) and index.</note>
  <subject authority="lcsh">
    <titleInfo>
      <title>3ds max (Computer file)</title>
    </titleInfo>
  </subject>
  <subject authority="lcsh">
    <topic>Computer graphics</topic>
  </subject>
  <subject authority="lcsh">
    <topic>Lighting</topic>
  </subject>
  <subject authority="lcsh">
    <topic>Three-dimensional display systems</topic>
  </subject>
  <classification authority="lcc">TR897.7 .B76 2006</classification>
  <classification authority="ddc" edition="22">006.693</classification>
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  <identifier type="isbn">024052022X (pbk.)</identifier>
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